In my 21+ years of game development and publishing, I have worked closely with around two dozen teams on a variety of projects ranging in scale and focus. Just as every platform and audience has its particular opportunities, needs, and challenges, so too does every team have its own personality. The advantage of having worked broadly across the industry, from AAA console to mobile free-to-play is the experience of having seen just about every approach to development and deployment.
I have given a variety of talks and led roundtables at conferences on topics ranging from game design practice to leadership, working effectively with partners, and developing immersive technology at the bleeding edge of what’s possible.
If you or your team need a veteran perspective, a tried and tested problem-solver who has worked on all kinds of games, please reach out to Michael (at) Better Realities (dot) com.