{"id":59,"date":"2014-02-11T18:52:05","date_gmt":"2014-02-11T22:52:05","guid":{"rendered":"http:\/\/betterrealities.com\/?p=59"},"modified":"2014-02-11T18:52:05","modified_gmt":"2014-02-11T22:52:05","slug":"games-are-a-different-kind-of-art","status":"publish","type":"post","link":"http:\/\/betterrealities.com\/?p=59","title":{"rendered":"Games Are a Different Kind of Art"},"content":{"rendered":"<p>I have a hypothesis that Art (capital A) creates an opportunity for critical reflection. \u00a0You can&#8217;t force people to do this; not all Art does this for all people; however, it seems to be fundamentally related to Art as a privileged cultural space that it invokes this context more frequently than, say, owner&#8217;s manuals or advertising. \u00a0Again, you can critically reflect on anything, but Art tends to push people in that direction moreso than other works. \u00a0I can&#8217;t prove this; it&#8217;s just a story I&#8217;m telling.<\/p>\n<p>To explore this, I did a small social experiment. \u00a0I asked my friends to rank the top 7 things that all Art can legitimately be argued to be about. \u00a0In order to skew the results, I offered up my own list, based on what Justin Webb used to like to call TUHT&#8217;s (&#8220;Timeless Universal Human Truths&#8221;):<\/p>\n<ol>\n<li>Artistry<\/li>\n<li>Death<\/li>\n<li>Consciousness<\/li>\n<li>Divinity<\/li>\n<li>Experience<\/li>\n<li>Perspective<\/li>\n<li>Sex<\/li>\n<\/ol>\n<p>As Richard Dansky astutely pointed out, this is a mug&#8217;s game. \u00a0These are all variants on transcendental experiences that can be mapped into one another. \u00a0For example, anything that has a sexual reference to it can be argued to be about mortality, if not through the French pun on &#8220;the little death&#8221;, then through the biological imperative of reproduction; death (mortality) can always be used to invoke consciousness because the distinction between awareness and its absence is the difference between life and death. \u00a0I&#8217;m not going to spell them all out, but for anyone who&#8217;s dug into art criticism, it should be fairly clear that this is a long and complex list. \u00a0I set an arbitrary limit at 7 to force people to commit to a set rather than expanding endlessly.<\/p>\n<p>In fact, there were a lot of terms that I had to leave out that map into major strains of critical theory around art: &#8220;historicity&#8221; (Benjamin on art in the age of mechanical reproduction), &#8220;status&#8221; (Foucault on the discursive distribution of value), &#8220;capital&#8221; (Marx, obviously, but also Adorno and various others), &#8220;subjectivity&#8221; (Althusser), &#8220;humanity&#8221; (Spivak), and I didn&#8217;t even touch on the politics of gender, hiding that and other heavy freight under &#8220;sex&#8221;.<\/p>\n<p>What I got back were some interesting variants, like this from Sean Heffron:<\/p>\n<ol>\n<li>Expression<\/li>\n<li>Compulsion<\/li>\n<li>Experience<\/li>\n<li>Worldview<\/li>\n<li>Perception<\/li>\n<li>Subjectivity<\/li>\n<li>Tangibility<\/li>\n<\/ol>\n<p>This from Jeff Brown also foregrounded expression, not surprising given that he&#8217;s an artist among his many other pursuits:<\/p>\n<ol>\n<li>Expression<\/li>\n<li>Perception<\/li>\n<li>Perspective<\/li>\n<li>Emotion<\/li>\n<li>Creation<\/li>\n<li>Talent<\/li>\n<li>Craft<\/li>\n<\/ol>\n<p>Sheila Bishop, another artist, also called into the context aspects of performance, particularly relevant, I infer, since she works a lot with theater and other forms of performance:<\/p>\n<ol>\n<li>Artistry<\/li>\n<li>Risk<\/li>\n<li>Response\/Reaction<\/li>\n<li>Experience<\/li>\n<li>Exchanges &#8211; economic, emotional, ideas, sex, state of being<\/li>\n<li>A Call to Attention &#8211; others or self<\/li>\n<li>Perspective<\/li>\n<\/ol>\n<p>There&#8217;s no &#8220;right&#8221; answer here. \u00a0Each list says something about the particular list-maker, at least to me, but all of them are valid lenses, and again, all of them pretty much map back to TUHT&#8217;s. \u00a0There was a high degree of overlap around terms like &#8220;emotion&#8221;, &#8220;perception&#8221;, and &#8220;perspective&#8221; as well as &#8220;expression&#8221;, which I touched on above.<\/p>\n<p>So, here&#8217;s the other shoe. \u00a0When you look at Games, specifically, as an art-form, do these same lenses apply? \u00a0Does the experience of playing games push you into a critical reflection on artistry, perception, emotion, expression, and perspective? \u00a0Or mortality, sex, historicity, status, and consciousness? \u00a0What would a list of universal topics for critical game discussions look like, and to what extent would it overlap with these other frameworks?<\/p>\n<p>Off the top of my head, I would put together a very different list for games:<\/p>\n<ol>\n<li>Agency<\/li>\n<li>Progression<\/li>\n<li>Pattern Recognition<\/li>\n<li>Success\/Failure<\/li>\n<li>Mastery<\/li>\n<li>Power<\/li>\n<li>Completion<\/li>\n<\/ol>\n<p>Games are a very diverse space, ranging from abstract structures like Tetris and Bejeweled to fully-formed worlds like Grand Theft Auto and The Elder Scrolls. \u00a0I am fully confident, though, that I could have a legitimate, informed discussion of just about any game based on any of those seven topics. \u00a0I&#8217;m not sure that I could do the same with &#8220;expression&#8221;, &#8220;perception&#8221;, &#8220;mortality&#8221;, &#8220;talent&#8221;, &#8220;consciousness&#8221; or, to be quite blunt, most of the other terms that came up in the discussion of Art.<\/p>\n<p>The ontological argument about whether games are art is not interesting. \u00a0Like logical positivism, it&#8217;s all about definitions. \u00a0From my perspective, it&#8217;s clear that games are a medium within which Art happens, in the same way that language is a medium in which Art happens, and so are movement, sculpture, architecture, pictures, etc. \u00a0What&#8217;s also exceedingly clear to me is that games as they exist today and Art as a particularly defined, privileged cultural space overlap, but only around the fringes.<\/p>\n<p>I&#8217;m not saying that we need to make more games that are Art. \u00a0Nor am I saying that we need to bring the traditional contexts of Art into games. \u00a0The inescapable drive to diversify (cf. the second law of thermodynamics) will push us beyond one-to-one correlations whether we want to go there or not. \u00a0What we do need to do, though, if we want to carve out a space for games in the hallowed echelons of Art is to develop more sophisticated ways of encapsulating why this medium is different in such fundamental ways.<\/p>\n<p>We have proven, beyond any doubt, that games are compelling. \u00a0The cultural war that is still being fought has everything to do with why games are a different kind of Art.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have a hypothesis that Art (capital A) creates an opportunity for critical reflection. \u00a0You can&#8217;t force people to do this; not all Art does this for all people; however, it seems to be fundamentally related to Art as a privileged cultural space that it invokes this context more frequently than, say, owner&#8217;s manuals or &hellip; <a href=\"http:\/\/betterrealities.com\/?p=59\" class=\"more-link\">Continue reading <span class=\"screen-reader-text\">Games Are a Different Kind of Art<\/span> <span class=\"meta-nav\">&rarr;<\/span><\/a><\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[9,3],"tags":[],"_links":{"self":[{"href":"http:\/\/betterrealities.com\/index.php?rest_route=\/wp\/v2\/posts\/59"}],"collection":[{"href":"http:\/\/betterrealities.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"http:\/\/betterrealities.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"http:\/\/betterrealities.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/betterrealities.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=59"}],"version-history":[{"count":3,"href":"http:\/\/betterrealities.com\/index.php?rest_route=\/wp\/v2\/posts\/59\/revisions"}],"predecessor-version":[{"id":62,"href":"http:\/\/betterrealities.com\/index.php?rest_route=\/wp\/v2\/posts\/59\/revisions\/62"}],"wp:attachment":[{"href":"http:\/\/betterrealities.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=59"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"http:\/\/betterrealities.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=59"},{"taxonomy":"post_tag","embeddable":true,"href":"http:\/\/betterrealities.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=59"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}